Pix4D merges Gaussian Splatting with general photogrammetry into one common reconstruction workflow. Instead of splatting as an afterthought add-on, Pix4D incorporates splatting into the basic flow that controls the generation, verification, and georeferencing of point clouds and meshes. Unlike traditional photogrammetry, instead of reducing the world into rigid meshes or disconnected points, Gaussian Splatting constructs reality from millions of radiance-rich “splats". Each splat carries depth, color, and orientation, blending into a model that looks strikingly lifelike.